Thursday, May 21, 2009

Step 2 for 6mm


Ok the next step is to prime black just like everything else you paint. Then you dry brush the main part of the human body steel colour. This is for the armour unless you would like to spend forever on each guy. Then you will put on the actual colours but here is the difference: the colour you want to see you will pick a colour at least one shade higher and only paint big stuff (shield, weapons, face and anything else that size). the reason you use bright colours is cause the contrast between the dark places and the bright colours will make them look "right".

Friday, May 8, 2009

Impetus. A new world for me.


I've always liked history, so much so that I joined the S.C.A and was the president of MUNSCA for a year. In a effort to open my mind I thought I would give a new game a try: basic Impetus. Impetus was a game that 2 of the guys in my regular Saturday night gaming group played (Stu and Jet, Jet being the one from Geektactica). I was expecting this to be hard to get into but thanks to them it's been easier then going down a slip n' slid on a hill. The guys have set me up with the rules, models and painting advice. I got to say it combined to give me that new game rush, where I've yet to play the game but I'm painting up a storm and looking stuff up on Google. I'll be playing Palmyra a city state which was under Roman rule but not totally romanized. This give me access to the roman troops and other stuff as well.

A note about costs, 500 pts of Impetus costs about 50 dollars and this is the size game it seems to be geared for and what my friends play. I'm so happy about this it can be put into words. All my other games cost that much for just one unit, so I might end up buying more 6mmm armies.

Over the next little while I'll be putting up pictures almost step by step of how I built my army.

first I'll show you 3 units I've got done totally. (see above image)


Then I'll show you how to prep them for base coat and painting. You glue them on to a stick which is not to wide so that you can reach all the angles you might need with white glue, which is easy to break off. Then base coat with flat black primer for metal you can use spray or brush, just like the bigger stuff for other games.

Thursday, April 30, 2009

40k flow chart failed.

Yupe as it turns out I have to reread and rethink the rules for 40k. Is it just me or do you find them "soft"? Also I find the new rule book written in a way that they just is very not clear as if I missing body language or something.

Hurley

Monday, April 27, 2009

40k Clean Up

I'm going to work on some printable flow charts for the rules for 40k.

see ya soon.

Update: Working on getting a good paint like program. Thinking of getting Photo shop.

Saturday, April 25, 2009

Mk 2 Things to remember.

Things I looked up after the action today (see Geektactica). Plus some more interesting rules.

Models which cannot make a normal ranged attack on a target cannot add to the unit's combined ranged attack. Pg. 32 Combined Ranged Attacks P3

Friendly models knocked down by a player on his turn cannot stand up that turn even if they have not activated this turn. Pg. 33 Knockdown P2

No matter what if a model cannot draw Los to a model it cannot hit it with a spray.
Pg. 30 Spray attacks P5

If a Warjack has a special attack which uses a Arm or weapon system and that arm gets crippled you cannot use that special attack. Pg. 35 Crippling Systems P5

You get free strikes if your target(s) leave your melee threat range or los, so no moving around to the back to engage other stuff without free strikes. P21 Free strikes

Melee attacks need range and los. Los could be line from base to base (old way) or line to cylinder from cylinder but if there is a cylinder of the same height(targets height) within 1" of your target (screening) and between you and your target you cannot attack it. P2b Line of Sight. (April 10th)

Well that's all for now If I find anything more on the forums I'll update this as I go but only if I can find the rules myself in the PDF.

Wednesday, April 22, 2009

Warmachine MKII

Welcome back sorry for the lack of...anything. I was playing MK II which caused to go through Geek Metathesiophobia. Yeah I'll wait for you to Google it.... just chiding you it's fear of change. Now Geek Metaphobia for short (well short ER) is the steps geeks go though to deal with change. First there's hope that they will get cooler stuff then everyone else for there class, race or etc this is leading up to the change. Next comes the Fear that they will get "the Nerf"(right before the change).Realization is next this can go two ways when the change happens down or up. Down causes the Geek to Doom spiral. This step can be interesting to watch from the outside cause it's funny if it's not you. DS Geek will recover IF he does not go on a forum with other DS Geeks then they turn in to one of those giant African bird swarms you see on TV where you can't tell who is the leader and nether can they but they fallow anyway. The leader of the swarm is usually the last guy to post the worst thing on the forum about the change, this brings the swarm down lower and lower to the ground. Lucky most times the swarm brakes up before they hit rock bottom but instead of thousands of pounds of birds pelting the Savannah you get very good ebay deals as the geeks leave the game. The other way it can go is "The Cheese rides high" this is where our geek is validated in his hopes and dreams till something robs him of it or other changes happen.

Guys why do we do this?

More to come later.

Saturday, March 28, 2009

Releases

Got this from a friend of mine how works in a non-GW store

Hi Gents;

I was talking to our rep yesterday, they are letting him go.

Anyway Mr. X was a good guy who actually played the game, he confirmed some IG rumors for me, as he plays Guard himself and was putting together some of the models before he left. Corey, you better be sitting down:

Leman Russ Executioner's turret plasma cannon:
Range: 36" Str:7 AP:2 Heavy 3, Blast - in other words to borrow Corey's phrase "Terminator begone"!

Leman Russ Punisher's gatling punisher: Range: 24" Str:5 AP:- Heavy 20
Thats right folks, Heavy 20 is in the game!

All Leman Russ variants have AV:13 side armor.

Valkyrie is: AV 12/12/10

The "Armoured Sentinel" variant is: AV 12/10/10

The Deathstrike exists; and drops a 1d3+3"sized template upon its target once per game.

Manticore exists and each of its 4 missiles drop 1d3 templates upon its target.

Named characters in the Codex:
-Creed
-Marbo
-Artillery Sergeant Harker
-Nork
-Kamir
-Kell
-Yarrick
-Chenkov
-Straken
-Al'rahim
-Lukas Bastonne